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	<title>Steve Schrader&#039;s Blog</title>
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	<description>I really have nothing to say ...</description>
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		<title>Control Structures</title>
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		<pubDate>Fri, 12 Mar 2010 15:59:03 +0000</pubDate>
		<dc:creator>steve</dc:creator>
				<category><![CDATA[Programming 101]]></category>

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		<description><![CDATA[We&#8217;ve gone through the basics for variables and assignments. With this section we&#8217;ll add some more operators and focus on control structures. Control structures alter or affect the programming flow. There are four main control structures we&#8217;ll cover: Conditionals, switches, loops, and functions. Loops and functions we&#8217;ll cover with the next session. Conditionals The most [...]]]></description>
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		<title>Variables, Constants, Types, and Operators</title>
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		<pubDate>Wed, 10 Mar 2010 13:36:37 +0000</pubDate>
		<dc:creator>steve</dc:creator>
				<category><![CDATA[Programming 101]]></category>

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		<description><![CDATA[The power of any programming languages starts with variables and operators. Variables in PHP can be almost any word that starts with a &#8220;$&#8221;. To assign a value to a variable use the &#8220;=&#8221; operator. For example: $Str=5; or $Str=&#34;5&#34;. Please note that the value that $Str holds in the previous examples is different. One [...]]]></description>
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		<title>Introduction to PHP</title>
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		<pubDate>Mon, 01 Mar 2010 00:51:10 +0000</pubDate>
		<dc:creator>steve</dc:creator>
				<category><![CDATA[Programming 101]]></category>

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		<description><![CDATA[PHP is a recursive acronym standing for PHP: Hypertext Processor. PHP executes on the server prior to the web server returning HTML code back to the client server. This guide will not go into HTML in detail, but because of its usage within an HTML environment, HTML will be used. Some specifics will be covered [...]]]></description>
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		<title>ZEBRA</title>
		<link>http://www.seinc.org/cms/2010/02/28/zebra/</link>
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		<pubDate>Sun, 28 Feb 2010 23:54:19 +0000</pubDate>
		<dc:creator>steve</dc:creator>
				<category><![CDATA[Totems]]></category>

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		<description><![CDATA[Environment: PRAIRIE Advantages: * +2d PRAIRIE spirits * +2d ILLUSION and DETECTION spells Character: Zebra is somewhat uncategorizable. Zebra shamans tend to have a techno-fetish (they love hardware and techie toys) but they are rabid defenders of the environment. They are usually skilled at social dealings but usually prefer solitary life for the most part. [...]]]></description>
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		<title>WOLVERINE</title>
		<link>http://www.seinc.org/cms/2010/02/28/wolverine/</link>
		<comments>http://www.seinc.org/cms/2010/02/28/wolverine/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 23:53:57 +0000</pubDate>
		<dc:creator>steve</dc:creator>
				<category><![CDATA[Totems]]></category>

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		<description><![CDATA[Environment: FOREST Advantages: * +3d FOREST spirits * +3d COMBAT spells Character: Wolverine is fairly well-known for his temper and his fierce fighting ability. Wolverine is more territorial and dangerous than Badger, and is (perhaps unfortunately) a fairly common totem among shadow-running shamans. Disadvantages: Wolverine shamans are violent and tempermental, often for no real reason. [...]]]></description>
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