Create is a very powerful rune that actually creates mass by using energy. It is also very inefficient, and will radiate magic. Armor created will have 1 AP for every 5 power. 1 Attribute can be created for every five power. Power liters of a non-living object can be created with this rune. For example, 10 power of this rune would create 10 Liters of an object. 1 Liter is about 1 serving of food. Runes can also be created this way. Creating a rune is expensive and dangerous. To create a verbal rune (Move/Hold, Transform) costs 200 power; an instance object rune 50 power, a category rune costs 75 power, and a meta rune 100 power. If a caster creates a rune, they are not skilled in it’s use.
One common use of Create is a Create Fireball spell. This spell attempts to create ball of fire in a relatively small area. Instead of simply creating fire and using the above rules, the caster typically wants a flash fire that is intensely hot. The temperate of a fire that a caster creates equates to 20 degrees Celcius for every Power in the spell. For more informaation on fire damage see Fire Damage in the rule set.
A good rule of thumb is each 50 degree C causes 1 HP of damage per minute divided by the percent of the body covered (You won’t die by immersing your hand in boiling water …). Each 100 Degrees Celcius over 50 Degrees causes 1 point of pain.