This rune allows someone to sense the presence of the object rune. How the person senses depends highly on that person. Some people “see” the object rune, some “feel” where it is, others “hear” the area around the rune, finally, others simply sense the rune–they can not describe the feeling in human terms. No matter how they sense, higher power results in more knowledge.

Holding this spell doesn’t give the caster more information, but does allow them to continue to get information “updates”.

Successes Information Gained (Cumulative where applicable)
10 Presence of rune detected
20 Close surroundings of object detected (less than 1 meter)
30 Larger area around object detected (less than 10 meters)
40 50% accurate estimate of amount, intensity, or nature of object
50 Distance +/- 50% to object
60 Recognizable feeling/image of area around object
70 75% accurate estimate of amount, intensity, or nature of object
80 Distance +/- 25% to object
90 90% accurate estimate of amount, intensity, or nature of object
100 Distance +/- 10% to object
100+ Increasingly more accurate depiction of object

This spell is never resisted. If there is a protect rune on the detected item, calculate the power after the detect’s affect. This spell is usually used as the trigger for an enchanted object.

The castle Juniper is trying to sneak into has a Sense Intruder spell cast on its egresses. It has an power of 170. It is linked to a Create Fire spell with an Power of 80. The spell encounters Juniper’s Protection from Detection and has 30 Power left, enough to sense her. Juniper’s Con is 6, and so she resists 24 damage from the Create Fire doing 56 hit points damage.If the spell was linked to a security mage, that mage would be notified, and would “see”an area less than 10 meters around her. This may be enough for the mage to determine whereshe is. In any case, the mage would be notified of her presence.

This is an Instantaneous Spell.